AK

I take complex digital products to launch.

I'm a Project Manager with a product mindset. I set up processes, keep the team and stakeholders in sync, and manage timelines, risks and dependencies. I refine requirements, work through user scenarios and help the team stay focused on outcomes. I lean on my UI/UX background and AI assistants to prototype faster, validate decisions and prepare clear artifacts for the team. I've worked on products ranging from gametech and VR to enterprise-scale highload platforms.

  • 7+ years in management
  • 45+ projects
  • 10 people — teams led
  • 15k DAU across managed products

Selected projects

Experience

since 2025

Kolonka

Own product, solo

Kolonka is a task tracker for personal work and small teams. It brings projects, kanban, backlog, sprints, timeline, documents, public access, and GitHub and Telegram integrations into one product. Several teams use it in their daily work.

Built with AI:

  • Designed the interfaces and built the product from prototype to production
  • Implemented the backend, real-time collaboration, and GitHub and Telegram integrations
  • Set up CI/CD, monitoring, backups, security checks, and QA
since 2025 1 year

Neverlose

Project Manager

Built a delivery system for a portfolio of 7 gametech products with 15k DAU and coordinated 25 specialists across three areas: software that provides in-game advantages, web products, and media. Set up Jira, structured backlogs and release plans, and introduced regular planning, syncs, and retrospectives. Before that, the company had no stable release cycle or shared documentation, and the core product had been stalled for several months.

  • 8 major releases in a year after 18 months without any
  • Brought the core product back to active development and monetization
  • Took the matchmaking platform from standstill to closed beta
Neverlose YouTube YouTube channel, media
2020-2025 5 years

Fabrika Resheniy

Project Manager

Enterprise product development for X5 Retail Group, Samolet+, Perekrestok, and Pyaterochka: high-load and B2B platforms, corporate integrations, and B2C services. Managed up to 10 projects in parallel, aligning dozens of contributors and stakeholders across several adjacent client teams. Worked with business owners, product owners, business and systems analysts, architects, information security, backend, frontend and mobile engineers, UI/UX designers, QA, DevOps, and support. Joined as the first Project Manager, participated in hiring, formed teams, and built delivery processes as the company grew from 4 to 45 people.

  • 30+ projects for X5, Samolet+, Perekrestok and Pyaterochka
  • Up to 10 parallel projects and teams of up to 12
  • Helped the company grow from 4 to 45 people
Earlier experience, 2013–2020 Show moreHide+
2019-2020

Appdozer

Project Manager

Mobile gamedev studio in hyper-casual and clicker genres. Model: the CEO picked titles to clone, the team built a release in a couple of weeks, then traffic tests decided whether to scale or kill.

  • Coordinated 2–3 teams of 4: developers, 2D artist, 3D artist
  • 6 releases in 8 months
  • Hired developers and 3D artists, worked with freelancers
2016-2018

DOORZ

Co-founder, Product Owner

VR studio, team of 7: three developers, game designer, 3D artist, sound designer, scriptwriter.

  • Built the on-rails shooter Naked Sun for Oculus, HTC Vive, and PlayStation VR. Development took 2 years
  • Released on Steam
  • Showed the game at three international venues: Best VR Game nominee at White Nights Prague, exhibitions in Minsk and London
2016

Kino-mo ltd.

Motion Designer, UI/UX Designer

Minsk. HYPERVSN holographic displays.

  • Logo design
  • Promo videos for holographic displays
  • UI/UX design for the video preparation editor
2014-2015 5 months

Clips Media Group

Motion Designer, Video Engineer

Video content for 3D projection mapping.

  • Building unwraps, modeling, texturing, animation
  • Network render setup, post-production, sound design

How I work

Delivery & team

I build predictable delivery: turning goals into a prioritized backlog and plan, setting clear definitions of done and a steady release rhythm. I manage timelines, risks, dependencies and quality, spot deviations early and remove blockers. I record agreements, keep status transparent and protect the team's focus. After each release I review what went wrong and adjust the process, so updates ship regularly and without crunch.

Product & solution

I work as a product-minded PM: responsible not only for delivery, but for making sure the team solves the right user and business problem. I work through logic and scenarios, build clickable prototypes, write specs and product documentation. A UI/UX background and the experience of launching my own product help me reduce uncertainty fast, find feasible solutions and speak the same language as developers.

Domains

Highload (300M+ msg/mo)Real-timeMatchmakingEnterprise integrationsB2BB2CGamedevVR

Tools

Jira YouTrack Confluence ClickUp Notion Outline Slack Discord Miro Figma Claude